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Prismata Wiki
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==Defend for the correct value== The estimated [[Attack]] value shown during your turn also includes units that are currently blocking. Always consider which of them have to die on defense to calculate the actual amount of attack you have to [[defense|defend]] against. For instance take this situation: * your opponent is threatening you for {{ticon|attack}}5 * your opponent is defending for {{ticon|health|7}} with 2 active [[Rhino]]s and a [[Wall]] * you are dealing {{ticon|attack}}6 to them In this case you only have to defend for {{ticon|attack}}4, and you probably will only take {{ticon|attack}}3. The reason is your opponent will first have to defend, and they have two options for that: # Rhino -> Rhino -> Wall # Wall -> Rhino -> Rhino (1) lets them absorb {{ticon|attack}}2, but they lose both Rhinos, resulting in a potential attack value of {{ticon|attack}}3, while (2) absorbs {{ticon|attack}}1 and results in {{ticon|attack}}4 potential attack. The bottom line is you definitely don't need to defend for more than {{ticon|attack}}4 here. You may even gamble and leave only {{ticon|health}}4 points of defense on your turn (if you think your opponent won't be able to attack for full anyway). The trick to determine if a unit can survive in defense without being the last absorber is to substract its {{ticon|health}}Health from the total defense, and see if the defense is still superior to the opposing maximum attack (another way of thinking about it is "if this unit didn't have block, would this be a breach?"). If it is not superior the unit has to die in defense, or be last defender. This works both for your defense and your opponent's.
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