Prismata Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Random page
Join in
Community portal
Community discussion
Admin noticeboard
Recent changes
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
FANDOM
Explore
Current Wiki
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Prismata Wiki
406
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Random page
Join in
Community portal
Community discussion
Admin noticeboard
Recent changes
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Tips
(section)
Back to page
Edit
VisualEditor
View history
Talk (3)
Edit Page
Tips
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Counters to Blockers on their last Lifespan turn== A common use for units with both {{ticon|lifespan}}[[Lifespan]] and {{ticon|block}}[[blocker|Block]] is to keep them in defense on their last Lifespan turn and use them to block in front of other units (to make maximum use of their Health before they die naturally). There is a number of circumstances in which you should be careful about doing this however: * If your opponent has flexible attack (from [[Scorchilla]]s by example), they can decide to just wait a turn for your {{ticon|lifespan}}Lifespan unit to die before attacking full force, denying you absorb that turn. * If the set contains units with {{ticon|chill}}[[Chill]] effects, your opponent's freeze can effectively be converted to damage on that turn (since your {{ticon|lifespan}}Lifespan unit will die without having absorbed damage). This is even worse if the available freeze is constant (from [[Tatsu Nullifier]]s or [[Shiver Yeti]]s for instance). * If the set contains alternative ways to spend attack such as [[Thermite Core]]s and [[Bloodrager]]s, your opponent can at the same time deny you absorb and build up constant damage, usually swinging the game hugely in their favor.
Summary:
Please note that all contributions to the Prismata Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab