Prismata Wiki
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==Change Log==
 
==Change Log==
  +
*February 15th, 2015
  +
**Cost increased from 4{{ticon|gold}}{{ticon|green|2}}{{ticon|red|2}} to 5{{ticon|gold}}{{ticon|green|2}}{{ticon|red|2}}.
  +
**Supply decreased from 4 to 1.
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**Build time increased from {{ticon|buildtime}}1 to {{ticon|buildtime}}4.
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**Constructed units increased from 2 Frostbites + 2 Cryo Rays to 4 Frostbites + 4 Cryo Rays.
 
*January 8th, 2015
 
*January 8th, 2015
 
**Added.
 
**Added.

Revision as of 10:56, 20 February 2015

Endotherm Kit
Green resourceRed resource spell
Spell: construct 4 Frostbites with Build time4, and construct 4 Cryo Rays with Build time4
Supply: 1
Cost: 5GoldGreen resourceGreen resourceGreen resourceRed resource
Build time: Build time0
Health: Health1
Creates:
Position: Back Far Right
EndothermKit-portrait

An Endotherm Kit

Endotherm Kit is a Green-red spell that provides a delayed burst of chill potential.

Panel

EndothermKit-panel
Frostbite-panel CryoRay-panel

Strategy

The Endotherm Kit is effectively a time-bomb of ChillChill, providing a burst of 16 ChillChill with a rather lengthy Build timebuild time of 4 turns. It's also efficient, as the components, if bought individually, would require 12 GoldGold, Green resourceGreen resourceGreen resourceGreen resource and Red resourceRed resourceRed resourceRed resource. However, it's long Build timebuild time means that your opponents can easily build up to defend against it, thus, the best usage of Endotherm Kit should be to threaten a breach with the freeze, but not actually breach. While your opponent needs to build up more costly defenses against your ChillChill, you can easily build up your economy and AttackAttack.

However, neither the Cryo Rays nor the Frostbites can perpetually freeze BlockerBlockers. Thus, whatever additional defense your opponent builds to defend against the Endotherm Kit will still be around. Either you'll need to use the economic advantage of having less BlockerBlockers to build up more AttackAttack, or use the burst ChillChill to do a damaging breach, such as destroying a tech unit, or important 1 HealthHealth units, such as Lucina Spinos. Even the destruction of Drones can prove handy, as setting your opponent's economy back is generally always useful.

However, another way to react to an Endotherm Kit isn't to build additional defenders, but to build up a breach-resistant defense, via Green resourceGreen units such as the Gauss Cannon. The ChillChill isn't terminal, thus the one-time burst for a breach is much less efficient than what it would be with units such as Tarsiers. Should this happen, generally you'll want to keep your units back, and build up AttackAttack to eventually break through.

It should be noted that you can purchase only 1 Endotherm Kit per game, thus, you can't threaten additional ChillChill after the first kit. If one is going to use the ChillChill, it should either be to breach and deal significant damage (via the Frostbites) or freeze off granularity to force an inefficient defense (via the Cryo Rays).

Change Log

  • February 15th, 2015
    • Cost increased from 4GoldGreen resourceGreen resourceRed resourceRed resource to 5GoldGreen resourceGreen resourceRed resourceRed resource.
    • Supply decreased from 4 to 1.
    • Build time increased from Build time1 to Build time4.
    • Constructed units increased from 2 Frostbites + 2 Cryo Rays to 4 Frostbites + 4 Cryo Rays.
  • January 8th, 2015
    • Added.