Tyranno Smorcus

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Tyranno Smorcus
Red resource unit
Start of turn: gain Attack. Click: pay Red resourceRed resource to gain an additional Attack
Supply: 4
Cost: 5GoldRed resourceRed resource
Build time: Build time1
Health: Health2
Attack: AttackAttack
Position: Middle Far Right
A Tyranno Smorcus

Tyranno Smorcus is a Red resourceRed resourceRed unit.

Panel[edit | edit source]


Strategy[edit | edit source]

Tyranno Smorcus is a mediocre purchase for just 1Attack, but the click ability threatens to deal a second Attack, forcing your opponent to defend for more even if you don't actually click it. This makes your first Tyranno Smorcus essentially equivalent to paying 5GoldRed resourceRed resource for a Build time1-Tarsier and a Pixie, or half a Drake, which is incredibly efficient. However, remember that, assuming you have only one Animus it is only the first Tyranno Smorcus that will threaten to deal additional damage, as you can't click them all without a separate Red resourceRed resource for each one. This means your other three Tyranno Smorcuses will be just 5GoldRed resourceRed resource Build time1-Tarsiers, which is not particularly efficient.

You may buy 4 Animuses so that each of your Tyranno Smorcuses can be clicked. Unfortunately, this is not the same as getting the full threat value out of all four of them, since you won't realistically be able to spend all that red unless you click them, which means the defense they force out will actually be useful to your opponent instead of just sitting there waiting for damage that never comes. A purchase of Tyranno Smorcus + Animus is essential2ly 11GoldRed resourceRed resource for a Shadowfang. This is good, but not amazing. Getting an Animus then a Smorcus next turn is similar to paying 9.5 in Gold upfront for 2 Tarsiers, if the click is forced, at Tarsier price rate.

Openings[edit | edit source]

Player 2 Tyranno Smorcus

  1. A
  2. Tyranno Smorcus +D
  3. TT
  4. TT or RD

Player 1 can undercut by Turn 1 Animus:

  1. A
  2. Tyranno Smorcus
  3. DD
  4. TT or RD

Player 2 must go Turn 2: DDEE (With no other relevant units) to defeat this.

Player 2 Electrovore (1) rush

  1. DD
  2. DA
  3. D11
  4. Tyranno Smorcus +A
  5. Tyranno Smorcus +A (Or tech)

Change Log[edit | edit source]

  • April 7th, 2018
    • Added to the game