In the next few weeks, your wiki will be migrated to a domain. Learn more here.

Blue resource icon.png unit
Click icon.png: gain Attack icon.png
Supply: 10
Cost: 6 Gold icon.png Blue resource icon.png
Build time: Build time icon.png1
Health: Health icon.png3
Attack: Attack icon.png
Position: Middle Right
A Steelsplitter

Steelsplitter is a Base Set Blue unit that can Attack icon.pngattack or Blocker icon.pngdefend, but not both at the same time.




Steelsplitter is a versatile unit that can build pressure against the opponent or defend. However, Steelsplitter is less efficient than other Base Set units at both of those tasks: it costs 1 Gold icon.png more than a Wall and isn't Prompt icon.pngPrompt, and 2 Gold icon.png more than a Tarsier for the same attack. As a consequence it is usually incorrect to plan on having Steelsplitters as your main attackers.

The first player to build a Blastforge in the early game will often have the opportunity build a Steelsplitter for early pressure, forcing the opponent to respond with a Prompt icon.pngprompt defender to avoid losing an Engineer. Here is a typical opening play illustrating this:

  1. DD, DD
  2. DD, DDC
  3. DDB, DDB
  4. DDS, DDW

Buying Steelsplitter in this context is justified due to its versatility: it puts attack, and it may defend if your opponent suddenly threatens damage, or if you buy a big blue unit after it such as Omega Splitter and don't need a Wall yet. Again, later in the game, buying Steelsplitter simply for additional pressure is not the most efficient, but if the choice is between that and wasting Blue resource icon.pngblue, it is probably best.

With Health icon.png3 Health, Steelsplitter is not as breach-proof as Gauss Cannon, but still much better than Tarsier and and most red attackers, making it a decent buy if a breach is imminent.

Community content is available under CC BY-NC-SA 3.0 unless otherwise noted.