m (→Panel: adding nav) |
Tags: Mobile edit Mobile web edit |
||
(15 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ |
+ | {{Unit infobox}} |
− | {{Card infobox}} |
||
− | '''{{PAGENAME}}''' is a [[{{#var:type}} |
+ | '''{{PAGENAME}}''' is a [[Base Set]] [[{{#var:type}} unit|{{#var:type}}]] [[{{#ifeq:{{lc:{{#var:spell}} }}|yes|spell|unit}}]] that can {{ticon|Attack}}[[attack]] or {{ticon|Block}}[[blocker|defend]], but not both at the same time. |
+ | |||
⚫ | |||
⚫ | |||
==Strategy== |
==Strategy== |
||
+ | '''Steelsplitter''' is a versatile unit that can build pressure against the opponent or defend. However, Steelsplitter is less efficient than other Base Set units at both of those tasks: it costs {{ticon|Gold|1}} more than a [[Wall]] and isn't {{ticon|Prompt}}[[Prompt]], and {{ticon|Gold|2}} more than a [[Tarsier]] for the same attack. As a consequence it is usually incorrect to plan on having Steelsplitters as your main attackers. |
||
− | ... |
||
+ | The first player to build a [[Blastforge]] in the early game will often have the opportunity build a Steelsplitter for early pressure, forcing the opponent to respond with a {{ticon|prompt}}[[prompt]] defender to avoid losing an [[Engineer]]. Here is a typical opening play illustrating this: |
||
⚫ | |||
+ | |||
⚫ | |||
+ | # DD, DD |
||
+ | # DD, DDC |
||
+ | # DDB, DDB |
||
+ | # DDS, DDW |
||
+ | |||
+ | Buying Steelsplitter in this context is justified due to its versatility: it puts attack, and it may defend if your opponent suddenly threatens damage, or if you buy a big blue unit after it such as [[Omega Splitter]] and don't need a [[Wall]] yet. Again, later in the game, buying Steelsplitter simply for additional pressure is not the most efficient, but if the choice is between that and wasting {{ticon|blue}}[[blue]], it is probably best. |
||
+ | |||
+ | With {{ticon|Health|3}} [[Health]], Steelsplitter is not as [[breach|breach-proof]] as [[Gauss Cannon]], but still much better than [[Tarsier]] and and most [[red]] attackers, making it a decent buy if a breach is imminent. |
||
− | {{ |
+ | {{Unit type nav}} |
+ | [[Category:Base set]] |
Latest revision as of 19:09, 11 October 2020
Steelsplitter is a Base Set Blue unit that can attack or defend, but not both at the same time.
Panel[ | ]
Strategy[ | ]
Steelsplitter is a versatile unit that can build pressure against the opponent or defend. However, Steelsplitter is less efficient than other Base Set units at both of those tasks: it costs 1 more than a Wall and isn't Prompt, and 2 more than a Tarsier for the same attack. As a consequence it is usually incorrect to plan on having Steelsplitters as your main attackers.
The first player to build a Blastforge in the early game will often have the opportunity build a Steelsplitter for early pressure, forcing the opponent to respond with a prompt defender to avoid losing an Engineer. Here is a typical opening play illustrating this:
- DD, DD
- DD, DDC
- DDB, DDB
- DDS, DDW
Buying Steelsplitter in this context is justified due to its versatility: it puts attack, and it may defend if your opponent suddenly threatens damage, or if you buy a big blue unit after it such as Omega Splitter and don't need a Wall yet. Again, later in the game, buying Steelsplitter simply for additional pressure is not the most efficient, but if the choice is between that and wasting blue, it is probably best.
With 3 Health, Steelsplitter is not as breach-proof as Gauss Cannon, but still much better than Tarsier and and most red attackers, making it a decent buy if a breach is imminent.
Unit types |
---|