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Protoplasm
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Protoplasm
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===Comparison to similar Absorb=== While it doesn't actually Absorb, continuous use gives a similar defense, and Attack as well. It can be thus an unit that turns part of the user's economy plus cost into an {{Ticon|health}}Absorber and 4 {{Ticon|attack}}Attackers, the cost equals the production of 7 Drones, 2 Conduits and an Animus (Though consuming Drones and Tech is a great advantage), costing total {{Ticon|gold|35}}, and efficient Attack is around 6.5 in {{Ticon|gold}}, the part of the cost left for the Absorber component is about {{Ticon|gold|9}} plus its base cost, at worst. This may seem ineficient, but at higher pressure the immediate Attack is more critical while Drones lose worth, and Protoplasm delivers it as needed. There's also a simpler comparison as well. Having a [[Doomed Wall]] grants Absorb, while additional ones in later turns would not. Buying 1 per turn while soaking on the previous one means 3 Absorb (Recover next turn) then 4 Soak, each turn. Protoplasm, for a similar cost and use, means 3 Soak then 4 Attack (Gain next turn). With {{Ticon|attack}}Attack being worth more than {{Ticon|blocker}}Block ussually, it stands as an efficient unit in such cases.
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