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Lucina Spinos
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Lucina Spinos
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==Openings== ===Lucina alone=== Often it seems desirable to rush Lucina as your first attacker since she is so efficient and puts on so much pressure that you could easily find yourself locked out of getting her at all if your opponent gets her first. An extremely fast build is available to Player 1: # DD # DD # DDA # A (float {{ticon|gold|6}}{{ticon|red|2}}) # Lucina Spinos Player 2 usually rushes her via the following: # DD # DDE # DDD (float 4{{ticon|gold}}) # DAA (float 3{{ticon|gold}}) # Lucina Spinos There is also a slower build for Player 1: # DD # DDE # DDD # DDD (float 5{{ticon|gold}} or buy Conduit) # DDDAA # Lucina Spinos ===With supporting units=== Auric impulse allows a more efficient Player 1 rush. # DD # DD # 2x [[Auric Impulse]] + A # 2x [[Auric Impulse]] + AT # Lucina Spinos + D Economy version. # DD # DDE # Auric Impulse + DD (float 1{{ticon|gold}}) # Auric Impulse + AA (float 2{{ticon|gold}}) # Lucina Spinos (float 1{{ticon|gold}}) Auric Impulse allows Player 2 a similar, faster rush: # DD # Auric Impulse + D (float 4{{ticon|gold}}) # 2x Auric Impulse + AA # Lucina Spinos Player 2 may play this super fast rush with [[Galvani Drone]]: # DD # 2x Galvani Drone + A # A (float {{ticon|gold|7}}{{ticon|red|2}}) # Lucina Spinos Another fast Player 2 rush enabled with [[Perforator]]: # DD # DA # 2x Perforator + D (float 2{{ticon|gold}}) or Perforator + TD # A (float 7{{ticon|gold}} or 6{{ticon|gold}}{{ticon|red}}) # Lucina Spinos With the Doomed Drone (1) # DE1 # DDD # A111 # 2x Perforator + A1 # Lucina Spinos Player 1 Thorium Dynamo (1): # DD # D1 # DD # DCA (Float {{Ticon|green|1}}) # TDCA click 1 (RECA pressures/absorbs) (Float {{Ticon|red|1}}) # Lucina Spinos click 1 (Lose 2 Drones, float {{Ticon|gold|1}}) It may be better to use the Base line to prevent Player 2 from getting priority. Player 2 Thorium Dynamo (1): # DD # 11 # D # AA (Float {{Ticon|gold|2}}{{Ticon|green|2}}) # Lucina Spinos click 1 ({{Ticon|gold|2}}{{Ticon|green}} left) Greatly benefits from Trinity Drone. The quickiest rush for Player 1 is with Auric Impulse (1). Though it leaves a thin economy, it can overwhelm opponent. Doomed Drone or Galvani Drone improves the opening and defense as well. # D1 # 11 # AA11 # Lucina Spinos Opening for Player 1 with Centrifuge (2) and Auric Impulse (1). # 2 # D1 (Float 1) # A11 # Lucina Spinos (Float 1GGBB) Player 2 Ossified Drone (1) and Auric Impulse (0). # D0 # A00 # AE001 # Lucina Spinos Can block a Rush to attack.
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