(Added more info about what you can and can't do with exhausted units.) Tag: Visual edit |
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==Units with click ability exhaust== |
==Units with click ability exhaust== |
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===Unit table=== |
===Unit table=== |
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{{Unit table|ability_exhaust=yes}} |
{{Unit table|ability_exhaust=yes}} |
Latest revision as of 22:54, 10 June 2020
Exhaust, represented by the icon , can refer to either:
- The number of turns a unit's start-of-turn effect is disabled after it triggers.
- The number of turns a unit's click ability is disabled after that ability is used.
In addition to disabling the unit's start-of-turn and click abilities, exhaust also prevents units from being consumed. Units that consume a unit as part of their purchase cost (i.e. Forcefield) or click ability (i.e. Wincer) cannot use exhausted units. However units that destroy a unit as part of their click ability (i.e. Deadeye Operative) can be used to destroy exhausted units. Similarly, exhausted units can be destroyed by damage.
Units with start-of-turn effect exhaust[ | ]
Unit table[ | ]
Name | Type | U/S | # | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrono Filter | Colorless | Unit | 4 | 1 | 1 | 2 | 2 | ||||||||||||
Iso Kronus | Unit | 5 | 1 | 10 | 2 | 5 | 2 | 2 | |||||||||||
Immaculon | Colorless | Unit | 25 | 5 | 1 | 1 | 1 | 2 |
Unit panels[ | ]
Units with click ability exhaust[ | ]
Unit table[ | ]
Name | Type | U/S | # | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Immolite | Unit | 3 | 1 | 20 | 1 | 1 | 1 | 2 | |||||||||||
Scorchilla | Unit | 3 | 1 | 1 | 10 | 3 | 3 | 3 | 3 | ||||||||||
The Wincer | Unit | 9 | 1 | 2 | 1 | 1 | 3 | 5 | 15 | 3 |