Conduit

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Conduit
Colorless unit
Fragile (Fragile: does not heal)
At the start of your turn, gain Green resource
Supply: 10
Cost: 4Gold
Build time: Build time1
Health: Health3
Notes:
Position: Back Far Left
A Conduit

Conduit is a Colorless unit and part of the base set. It produces one Green resourceGreen resource per turn.

Panel[edit | edit source]

Conduit-panel.png

Strategy[edit | edit source]

The Conduit grows a crystalline Resource called Gaussite, more commonly referred to as Green resourcegreen. Green is similar to GoldGold, as it can be stored between turns.

Due to its low cost, a Conduit is easy to fit into builds, especially for player 2. The Conduit is also the least committal tech building, because Green can be stored up and costs the least Gold to spend. Because it is cheap and noncommittal, a Conduit is often the first tech building players will purchase. That said, remember that storing up lots of Green that you are unable to spend can be just as bad as letting Red resourceRed or Blue resourceBlue decay, so even Conduits should be built sparingly.

In games featuring high cost green units, it can be good to purchase a Conduit early so that you can buy the high cost unit without having to make too many Conduits. For example, players often buy Xaetron with only two Conduits.

Common Openings[edit | edit source]

Player 1 Openings[edit | edit source]

Player 1's two lower-econ Conduit openings are both slightly weak, and should be avoided unless there's no good alternative based on the random set. Their 3rd engineer conduit opening is good, however.

Fast Conduit

  1. DD
  2. DC

Slow Conduit

  1. DD
  2. DD
  3. DDC

3rd Engi Conduit

  1. DD
  2. DDE
  3. DDD
  4. DDDC
Player 2 Openings[edit | edit source]

Player 2's two Conduit openings are both good, and are used a lot of the time even when Green isn't particularly strong, because the Conduit fits into player 2's builds so well.

Natural Conduit

  1. DD
  2. DDC

3rd Engi Natural Conduit

  1. DD
  2. DDE
  3. DDDC