CENTURION is a powerful 2-damage attacker that can act as a 6hp defender instead if necessary. Oh, and it's ALSO PROMPT.
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Strategy[edit | edit source]
Centurion is one of the biggest and best absorbers in the game. Even Defense Grid is usually worse than Centurion despite having more health, because Centurion is prompt, has unlimited Lifespan, has a more convenient tech cost, and provides which is worth more than a single Drone. As such, its presence generally means you should go for a large economy of 20 or more Drones.
Because absorbing enemy damage is so important in Prismata, Centurion will always almost be a must-buy even if it forces you to invest in tech buildings you didn't otherwise want. In those cases, look for units like Centrifuge, Chrono Filter or Flame Animus, which can allow you to cheat part or all of the tech cost of Centurion.
Because it is 1-supply, Centurion is countered by units providing constant freeze such as Shiver Yeti, Vai Mauronax or Tatsu Nullifier, as they can simply freeze Centurion every turn and deny its absorb. However, Centurion is not a terrible price for just two constant attack and six prompt defense, so even in these situations Centurion is often worth buying if the cost isn't out of reach given your economy and tech setup.
If there are any possibilities for burst damage available to your opponent, try to have some spare resources and/or defense available on the turn you plan to buy Centurion, as you probably won't be able to construct anything else alongside it due to its extremely high cost. For instance, if you prepare just enough resources to build Centurion and your opponent invests in a huge burst of attack (with a Grenade Mech or Protoplasm for instance), you wouldn't be able to buy Centurion as it would be breached immediately. If your opponent can delay your Centurion, the game can spiral into disaster for you very quickly.
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