Wall

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Wall
Blue resource unit
Prompt (Prompt: blocks immediately)
Supply: 10
Cost: 5GoldBlue resource
Build time: Build time0
Health: Health3
Notes:
Position: Front Far Left
A Wall

Wall is a PromptPrompt Blockerblocker Blue unit of the base set.

Panel[edit | edit source]

Wall-panel.png

Strategy[edit | edit source]

Wall is the higher HealthHealth Blockerblocker of the base set; its PromptPrompt makes it especially useful to patch your defense. Its Health3 Health allows it to absorb up to Attack2 damage and stay alive, making it is the best absorber of the basic set alongside Steelsplitter.

Walls alone, however, do not make for a good Blockerdefense as they do not provide defensive granularity. In this situation, your opponent can deny your Wall's absorb by only attacking in multiples of 3. Combining Walls with Rhinos, Engineers, and other defenses of different HealthHealth values allows you to block any amount of Attackdamage effectively.

Wall can also be used to block immediately and die but only in two situations:

  • In order to protect higher absorbers like Defense Grid or Odin.
  • In late game, when your opponent has mustered enough Attackattack to destroy several of your Walls each turn.

As a rule, try to build PromptPrompt Blockerblocker units only when you need their HealthHealth to make it up for your defense. Building preventive defense with Blockerblock units without PromptPrompt is way more efficient as most of these units can provide you more Attackattack (Shredder) or more Healthhealth for their cost (Infusion Grid).