Tarsier

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Tarsier
Red resource unit
Build time2 (takes 2 turns to construct)
At the start of your turn, gain Attack
Supply: 10
Cost: 4GoldRed resource
Build time: Build time2
Health: Health1
Attack: Attack
Position: Back Right
A Tarsier

Tarsier is an Attackoffensive Red unit, with Build time2 build time. It's part of the base set.

Panel[edit | edit source]

Tarsier-panel.png

Strategy[edit | edit source]

Tarsier is Red resourcered's basic attacker. It is the most efficient constant Attackdamage source from the base set, but takes Build time2 turns to build. Tarsier is considered the standard to measure the effectiveness of other units in gold-to-attack ratio.

In random sets containing no better attackers they should be your best source of Attackdamage. Be careful not to overvalue them though, their Build time2 build time is a really severe drawback. If you go for Tarsiers as your main attackers your opponent will have ample time to react: they can simply put down a Blastforge after your first 2 Tarsiers are on the way and still have their first Wall ready to absorb the damage.

Since Tarsiers have Build time2 build time, they are worse later in the game. They are good attackers to start with but in the mid-to-late game Rhinos may be a better use of your Red resource since they attack immediately while Tarsiers take two turns to even do anything at all.

Tarsiers must be protected from breaches at any cost, as their Health1 Health will let your opponent wipe them out very easily. That makes them a risky proposition against opponents with access to ChillChill or Attackdamage burst.

Tarsiers naturally combo as a force multiplier with the Amporilla.