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Nitrocybe
Red resource unit
Build time2 (takes 2 turns to construct)
Ability, and sacrifice Nitrocybe: gain Attack
Supply: 20
Cost: 1GoldRed resource
Build time: Build time2
Health: Health1
Attack: Attack
Notes:
Position: Middle Right
Nitrocybe-portrait

A Nitrocybe

Nitrocybe is a Red unit.

Panel[ | ]

Nitrocybe-panel

Strategy[ | ]

Nitrocybe's high tech-to-gold ratio makes it useful as a red sink, and is thus strong in combination with units like Lucina Spinos, Shadowfang, and Tatsu Nullifier (as they can often leave you overteched after buying them).

Generally the best way to use Nitrocybes is to keep them on defense instead of clicking them. The reason is that by not attacking this turn you threaten to attack next turn instead, so you aren't actually reducing the pressure on your opponent by not clicking them. You've effectively already dealt the one damage by forcing the opponent to defend against it. However, by holding the Nitrocybes back you retain the option to convert that one attack into one defense if needed. They also provide Defensive granularity if held back. However, it can be correct to click them if the extra damage kills something important, even if it's not a breach (such as a Rhino, or the last Engineer so that you can exploit them next turn).

Change log[ | ]

  • May 1st, 2015
    • Added to the game.
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